Warhammer: Vermintide 2 - Season 2 is Live now and adds Dragonfel for free - fixed - Video Peeling news, instructions, exemplary procedures, reviews and culture
An in-game shop for cosmetics and Quick Play Weaves is also live.
Warhammer: Vermintide 2 was started in February 2018, but still receives new content. Today, the second season starts for the PC, in the Drachenfel, a card from the first game, is added free of charge. This is the first of three free cards that are dropped during the season.
Other features are Quick Play Weaves (which now support bots and have different queues for each of the five difficulties) and wageers' emporium of Wonders. The latter is the previously discussed in-game shop, in which player can buy cosmetics. You can earn shillings in the game to buy new skins and hats by completing daily and weekly quests. Although there are cosmetics that can be bought directly via steam with real money, their number is far lower than those purchased with shillings.
It also does not hurt that every player who has one of the previously published DLC receives a bag of shillings for everyone as a unique gift. You can also accept additional quests, which increases the earned amount potentially increases. Further information can be found in the following patch notes.
Vermintide 2 Patch 2.1.0
Levels
against the grain
- An issue has been resolved through which a player dying during the escape sequence appears again at an illogical place.
Convocation of decay
- A patrol path has been corrected to prevent a certain patrol spawn from hanging.
- An error has been fixed, by the opponent made a long jump to players in a particular place instead of just walking as expected.
- Players should now be able to conclude "Feed Me Sinner!" On the difficulty "Cataclysm".
fortune of war
- An error has been fixed to completely weaken enemy attacks through the player.
Old Haunts
- Fix for lamp oil and explosive barrels (and general pickup tweaks).
- A situation has been resolved in which a deceased player could emerge behind a closed door in the Gargoyle area.
- Some sticky places where players could stay stuck have been fixed.
- Enemies can no longer stack through the closed tavern door in the village area.
- There was a particular place where bot's suicide loved. We have given you a jump in this area.
Skittergate
- An error has been fixed, through which the KI navigation system floated slightly above the terrain.
- A few slope ledges have been corrected so that players do not leave, where intended to drop an edge for immediate death.
spinning
- The way the bar is filled to complete the Weaves has been changed. The goals now always make 80% of the strip and the rest of the 20% is collected by killing at least 80% of the enemies caused by terroral events (Roamer are very low).
- Activated bots for use in Quickplay Weaves.
Tags: fatshark, PC, PS4, Warhammer: Vermintide 2, Xbox One
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