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Showing posts with the label Molasses Flood

CD Projekt buys a new study to work on one of your IP

Although it hGen versions not been the quietest year for CD Projekt, which hGen versions ended with a late delay for Next Gen versions of The Witcher 3: Wild Hunt and Cyberpunk 2077 , it does not mean that it does not Have growth forecGen versionsts in the medium and long term. In that future strategy, The MolGen versionsses Flood enters, the Creator Studio of the Survival Game The Flame in The Flood , and which they have acquired the Poles to work on one of their already existing and mentioned IP. Despite this acquisition, The MolGen versionsses Flood will continue to be a separate study from the CD Projekt structure, that is, they will not be merged with any of the studies already present. In fact, little time after the purchGen versionse is made, some job offers have already been published , although they have been extremely careful not to refer to the project in which they will begin to work. When CD Projekt consulted us about the possibility of working together we saw an incredi...

CD Projekt Acquires The Molasses Flood, The Workshop Behind The Fire In The Flood

CD Projekt has revealed that it has acquired The Molasses Flood, the studio known for games like The Flame in the Flood and also Drake Hollow. This news visits means of a news release from CD Projekt that claims The Molasses Flood is an ideal fit for the studio team. The studio will be servicing among CD Projekt s IP, although it will certainly retain its very own identity and also won t combine with any kind of existing groups in CD Projekt. The Molasses Flood will be operating in close teamwork with CD Projekt Red, yet will keep their current identification and will certainly not be combined with existing teams, the release reviews. The studio will be dealing with its own enthusiastic job which is based on among CD Projekt s IPs. Details about the job will be introduced in the future. CD Projekt specifically mentions The Molasses Flood s technological understanding and also experience as factors for the procurement. We re constantly looking for teams that make games with heart, C...

CD Project: Takes the Boston-based developer studio The Molasses Flood

After the Polish company CD project was most recently made by the technically catastrophic console launch of Cybepunk 2077 , the responsible persons slowly look forward. How CD project announced today, the company will take over the American Boston-based Developer Studio The Molasses Flood. The Molasses Flood was founded in 2014 by industry veterans who worked in well-known series such as Halo or Bioshock , published in the past titles such as Drake Hollow or The Flamer in the Flood . According to today s announcement, The Molasses Flood will retain its identity and enjoy a high degree of creative freedom under the auspices of CD project. The Molasses Flood is already working on a new project It continues that The Molasses Flood has started working on a new title based on a brand of CD project. Which franchise is meant exactly, unfortunately not revealed. It is also unclear when to calculate the official announcement of the project and for which platforms this should be published. ...

CD Project: Developer The Molasses Flood taken over

Today, CD project announced the acquisition of the US developer The Molasses Flood. The developer was founded in 2014 in Boston of Veterans of the Bioshock, Halo and Guitar Hero & Rock Band series. Xbox players should be a term by the Survival and Base Building Games The Flame in The Flood and Drake Hollow. Adam Kiciński, President and Joint CEO from CD project, said to take over: We are always looking for teams that develop games with heart. The Molasse Floods share our passion for the development of video games, they are experienced, quality-oriented and have a great technological understanding. I am convinced that they will bring a lot of talent and determination into the group. Forrest Dowling, studio ladder of the Molasses Flood, said: Since the beginning of The Molasses Flood, our goal was to develop games that touch and inspire people. As a CD project approached to us to inform us about the possibility of cooperation, we saw an incredible opportunity to achieve a m...